The events of the Cataclysm in the Kat Drummond series not only brought magic and monsters into the world, but also changed the fundamental political structures of Earth. While some governments and states survived, many were irreparably shifted and changed. While there are hundreds of states on Post-Cataclysm Earth, the following are some interesting nations mentioned in the books.
State of Good Hope
The vast majority of the Kat Drummond series is set in the State of Good Hope, often seen as the last democracy in Southern Africa. It is located in what was the Western Cape, a province of the Republic of South Africa. After a coup in 1993, the South African government was taken over by a Zulu-led military government with the purpose of reinstating order in an already chaotic country flung even further into chaos by the arrival of monsters and magic.
Cape Town, now named Hope City, was home to South Africa’s parliament, while the main cabinet and transitional government was stationed up north in Pretoria. The surviving parliament declared themselves the South African government in exile and engaged in some brutal clashes with the newly proclaimed Zulu Empire. The weaker forces of the surviving South African army were pushed back, shrinking the borders of the Western Cape.
The Cape government couldn’t afford to dedicate much to the war effort, as Table Mountain (a natural wonder and centrepiece of Cape Town) was revealed to be the ancient tomb of a primordial titan named Ademastor. The titan began to awake. Only the swift intervention of some quickly trained mages kept the titan asleep. Now, the Titan Citadel and Titan Cult serve to keep the Titan Under the Mountain asleep.
In 1996, the acting president of the Cape government went behind the parliament’s back and contracted the services of a circle of lawmancers. He used a series of magically-binding contracts and charters to create a semi-sentient Spirit of the Law. This spirit would defend his vision of a new state. The State of Good Hope. With it, he made his own vision of government magically binding under pain of execution by a litigious elemental.
Peter Jacobs was murdered for his actions by a disgruntled member of parliament, but it was too late. South Africa’s government-in-exile was now serving in a new state, with a new system of government and new names.
Now, the State of Good Hope controls much of the Western Cape, up until a series of fortifications on the eastern border called the Three Point Line. A tenuous truce with the Zulu Empire and Goldfield Magocracy has allowed the small-state to thrive economically, as the Titan has become a focus for many powerful weylines, attracting mages and corporations from all over the world.
But Hope City’s wealth isn’t immediately apparent. In the days of total warfare, countless South Africans had flooded into Hope City, creating an unsustainable sprawl that came to be dominated by gangs, magical warlords and monsters. With an apathetic and corrupt government, not much has been done to address this issue.
And for those who live in the better parts of Hope City, they tend not to care. But for those who have seen the sprawling slums, they know that it is knocking on the gates of Hope City proper. And the horrors it contains will not be contained forever.
Many gods of myth became trapped on Earth as freak rifts brought them here and the collapse of efficient riftmancy prevented them from coming home. Many tried to dominate Earth by force of arms. Some, like Anubis, succeeded. Others became depressed and went into hiding. But for Odin and Thor, trapped on Earth while their realms faced Ragnarok, they attempted to make the most of their new lot.
In 1996, after liberating large portions of Norway of monsters, Odin ran for prime minister of Norway. He won, democratically, and started a reign so successful that only a god could be expected to have achieved it. While Europe was awash with monsters and warfare, Norway returned to its pre-Cataclysm peace. The boons of the Vortex were harnessed, and Norway became a champion of what a modern state should look like – embodying Norse virtues such as honour, tempered with modern notions of diplomacy and progress.
In 1997, Denmark held a referendum. The decision to merge with Norway was unanimously accepted. The Scandinavian League was born. Sweden followed. Then Finland. Followed by Iceland.
The Scandinavian League engaged in its first international drama in 2002, when territories held by the Russian Federation, including the populations of St Petersburg, insisted on joining the League, the military government of Russia refused. The army was sent into the protesting territories and there were civilian casualties.
Odin gave the Russian government an ultimatum:
“Allow your people to choose their own path. Or meet your ancestors in Valhalla.”
The Russian government were strictly Orthodox and didn’t acknowledge the existence of Valhalla, thinking Odin and Thor were just very convincing con-men who had duped the entire region. They were mistaken.
Thor, and his newly formed group of heroes called the Thunder Corps, infiltrated Russian borders and made it into Moscow, where they abducted the President of the Federation. Showing the effectiveness of such a surgical team, and having the leader of Russia in custody, the Russian government accepted Odin’s ultimatum.
Odin showed massive restraint in this border dispute but explained his reasoning. Russia, despite its immaturity, had an important role to play on Earth. It was the protector of the Vortex. And a Scandinavian invasion of the protector state would be as scandalous as a Catholic nation invading the Vatican.
In the decades that followed, the League has served as an important power broker in Europe, acting as peacekeepers and ensuring that the European states would finally settle down. Only in 2030 is this benevolent role in Europe been threatened. A coalition of European warlords and republics have reformed the Holy Roman Empire, and if the rumours are true, the cabal that runs it from the shadows could come to threaten even Odin himself.
Not all refugees from the worlds beyond the In Between were content to remain destitute and homeless on Earth. The proud elves of Sintar were initially scattered across the world, but starting in the early 2000s, began to rally to the northern island of New Zealand, where they established a large community. The surviving government of New Zealand was initially welcoming, but as the elvish population came to outnumber the humans, mandatory assimilation programs began.
The Sintari didn’t react well. Most of them refused to learn English, preferring to only speak their mother tongue. While there was some trade, specifically in the form of magical knowledge, relations became heated between the humans and elves.
In 2010, an elderly human living on the northern island was murdered by his Sintari neighbours after refusing to learn their language (New Zealand authorities allege that the man was deaf). Police were sent to the community and fired upon by Sintari militia and mages. Three policemen died.
In retaliation, an elf community in Wellington was attacked by human rioters. Houses and shops were torched, and, in rare occasions, elves were publicly executed by vigilantes.
While many elf communities in the north had not been united behind the Trennari, an organisation of Sintari militants, the pogroms led by out of control humans forced their hand. Overnight, Sintari communities executed any human found on the northern island. (There are, however, tales of elves saving their human neighbours, hiding them and sending them to the south where they would be safe)
The New Zealand army had been decimated by rift-surges and dealing with the more obvious monsters of the Cataclysm. Even then, a peace-keeping force was sent to the island. The elven forces had been underestimated. The Trennari had been stockpiling weapons and battle-scrolls for years. Perhaps decades. The peace-keeping forces were eliminated and the 1st Sintari-New Zealand War began.
Two years later, with the threat of a coalition of Australia, the Polynesian states and Japan, the Sintari and New Zealand agreed to a ceasefire. Prisoners of war were released. But New Sintar, the newly dubbed state, refused to give up their new territory. Not wanting to risk more genocide, the coalition of foreign states forced New Zealand to concede.
The northern island was now an elven land.
Skirmishes followed, even during peacetime, with fisherman from both sides vying for the same waters. In 2019, a new war began as the Sintari sent an invasion force across the Cook Strait. A hasty defence by the New Zealand and Australian navies stopped, the bulk of the invasion force, but a detachment managed to land and form a beachhead on Arapawa Island. The New Zealand army was unable to oust them, and the beachhead formed into a Sintari fortress and then settlement.
The 2nd Sintari-New Zealand war ended months after it started, with the Sintari disappointed by their lack of gains, but still the ultimate winner.
On the eve of the Kat Drummond series, the Sintari and New Zealand are facing tumultuous peace talks. Children born during the first war have come to expect to serve in the next. Many, on both sides, want peace.
But when both sides are filled with hate, and both sides refuse to give – can there be peace?
These were just three of the interesting developments in the world of Kat Drummond. What are some nations you would like to see? Let me know in the comments or by email. Would you like to explore more nations surrounding Kat’s home? The United (or are they now?) States of America? The New Holy Roman Empire? Let me know if you would like any of these, or if there’s another country you have in mind.
If you haven’t already, make sure to read the 5-chapter teaser to the Kat Drummond Series, available for free HERE. Kat Drummond’s major release is set for early 2020.